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Learn Diploma in 3D Maya Max

B.Sc in Digital Art & Animation

This course offers you a University Degree in the Digital Art & Animation, where you can learn the different techniques of animation, ranging from the fundamentals of 2D drawing and camera actions to exploring and creating dynamics and special effects in 3D animation.

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The course is segmented into semester scheme. The course has 6 semesters where the student gets introduced to the world of Animation with concepts of drawing, can explore the traditional skills in computers and understands the digital technology for animation, and finally the special effects which enhance the mysticism and charm of an animated movie.

Semester 1

2D Traditional Animation:
The objective of this semester is to introduce the students to the world of Animation with concepts of drawing. The journey comprises of various art, design and animation techniques and in further understanding the fundamentals of camera actions and movements. At the completion of this semester, a student can accomplish a short movie in traditional animation.

Code Title

Hours

Credits

IA Marks

UE Marks

BDAA-0011 English – I

60

2

20

80

BDAA-0011 Indian Constitution and Ethics

60

2

20

80

BDAA-0013 History of Animation and drawing Fundamentals

60

2

20

80

BDAA-0014 Drawing for Animation (Traditional)

150

5

20

80

BDAA-0015 Pre-Production and Cinematography / Project

150

5

20

80

Total

480

16

100

400

 

Semester 2

2D Digital Animation:
This semester makes students explore their traditional skills in terms of computers and helps understand the digital technology for animation. The student walks through a 2Dimensional Digital technique of creating cartoon and realistic characters involving anatomy construction, creation of environments and implementation of the principles involved in Animation.

Code Title

Hours

Credits

IA Marks

UE Marks

BDAA-0021 Communicative English

60

2

20

80

BDAA-0022 Environmental Studies

60

2

20

80

BDAA-0023 Digital Character Designing

60

2

20

80

BDAA-0024 Digital Layout designing

60

2

20

80

BDAA-0025 Rigging and Animation / Project

240

8

20

80

Total

480

16

100

400

 

Semester 3

Digital Designing:
The key objective of this semester is Graphics which involves Design, Photography and Print media. This enables a student to open doors to understand the corporate requirement of Digital Media and presentation.

 

Code Title

Hours

Credits

IA Marks

UE Marks

BDAA-0031 Fundamentals of Graphic Designing, Pixel Based Editing

90

3

20

80

BDAA-0032 Basic Shapes, The Art of Vectors

60

2

20

80

BDAA-0033 Typography & Page Layout, Print Communications

120

4

20

80

BDAA-0034 Advanced Computer Graphics, Press Methodologies

90

3

20

80

BDAA-0035 Branding, Identity Projects & E-pubs

120

4

20

80

Total

480

16

100

400

 

Semester 4

Fundamentals of 3D Animation
The objective of this semester is to enable a student to explore the 3rd Dimension and set high standards of film making and production. Preliminarily, creating organic and inorganic models in a 3D environment, visualizing the materials on different kinds of surfaces and exploring lights.

Code Title

Hours

Credits

IA Marks

UE Marks

BDAA-0041 Digital Animation and Film Making

30

1

20

80

BDAA-0042 Introduction to 3D Software

60

2

20

80

BDAA-0043 Modeling Set Environment and Scene layout

120

4

20

80

BDAA-0044 Texturing and Surfacing

90

3

20

80

BDAA-0045 Digital Lighting and Render Engines / Project

180

6

20

80

Total

480

16

100

400

Semester 5 3D Animation for Production

This semester takes the student to the next level of 3D, in implementing the anatomy skills  required  to create character models, skeleton setup to rig characters, giving life to objects or characters with animation, texturing and lighting the world in 3D. Completion of this semester enables a student to accomplish a short animation clip and explore the Principles of animation.

Code Title

Hours

Credits

IA Marks

UE Marks

BDAA-0051 Anatomy for 3D artists and Advanced Modeling

90

3

20

80

BDAA-0052 Fundamentals of Rigging and Character Setup

90

3

20

80

BDAA-0053 Animation, Lip Sync and Facial Expressions

60

2

20

80

BDAA-0054 Advanced Texturing

60

2

20

80

BDAA-0055 Advanced Lighting and Rendering/Project

180

6

20

80

Total

480

16

100

400

Semester 6 Special Effects

This semester evolve the student to the final outcome by exploring Dynamics and Special Effects in 3D, compiling the movie by editing, mixing and colour grading. The final output comprises of a 3D short animated film involving the different modules of 3D and special effects.

Code Title

Hours

Credits

IA Marks

UE Marks

BDAA-0061 Special Effects Theory

30

1

20

80

BDAA-0062 Special Effects for Animation Movies

60

2

20

80

BDAA-0063 Digital Audio and Video Editing

60

2

20

80

BDAA-0064 Colour Grading and Mixing

30

1

20

80

BDAA-0065 Portfolio Development / Project

300

10

20

80

Total

480

16

100

400

 

NOTE:   English, Indian Constitution and Environmental Studies are Compulsory subjects for the 1st and 2nd semester

[/tab] [tab]Candidates who have passed 10 + 2 (or) any other equivalent to PUC and recognized by the University of Mysore[/tab] [tab]Admission Fee (one time) – xxx INR Total fees per annum- xx, xxx INR Examination Fee per semester- x, xxx INR [/tab] [tab][/tab] [tab]This course in Digital Art & Animation enables a student stand out of the crowd in the creative industry with the added advantage of a Bachelor’s Degree from a recognized university.[/tab] [/tabs]

THEY SAY

STUDENTS WORKS

  • 2D

    2D

    Classic 2D animation can be regarded as a straightforward approach to create animation in two dimensional context. It involves drawing each frame of each scene minutely.

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  • Graphics

    Graphics

    Graphic Designing can be referred to as a process heavily used in visual communication to edit and create artworks conveying images, text and raster-vector objects.

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  • 3D

    3D

    It relates to animating objects in a three-dimensional frame to appear like real objects. It has the power of creating a realm of virtual reality.

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