BVA Animation and Multimedia

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College of Excellence for Animation Education. 2018 Admissions open

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Unleash your creativity with India's best University Degree in Art, Design & Graphics

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International syllabus for University Degree in Animation, VFX, Gaming & Design

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World class infrastructure. Production experienced trainers. Award winning studio.

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Join the billion dollar worldwide movie, animation and entertainment industry

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World class infrastructure. Production experienced trainers. Award winning studio.

animaster academy

The Bachelor of Visual Arts (BVA) in Animation and Multimedia


We all realize the pace in which the world is changing, including the education sector. Keeping in pace with the change, Animaster College offers you the best University bachelor’s degree in Visual Arts. Considering the importance, the way we teach and you learn, supports your comfort level and prepares you for an enterprising future. We induce creativity in you so that you can light up animated screens around the world. We invite you to join our creative team. You get an exposure to Film appreciation & analysis, Computer Applications and Information Technology, Theory of Design, Post-production, etc. The course is designed to take you on flight in the creative animation sector. Alongside, you get to explore the Basic Rigging, Animation Principles in 3D Space, 3D modeling and texturing and so on.
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Program highlights

By opting for this course, you open your career to a wider range of possibilities. This course introduces you to the wonderful world of creativity which gives wings to your imagination. Besides the other topics, detailed in the semester tabs below, you get to learn:

History of Cinema and Genre Studies – A brief history of early evolution of cinema; Era of silent films – Story/script/Story boarding – Introduction to different approaches in story telling as seen from Live Action, Documentary and Animation.

The History and Evolution of Genres – Study of different Genre Types. Audience-based Approaches, Critical/Ideological Analysis of Genres, Devising Genre-analysis Activities.

Film Language, Grammar and Analysis – Story / script / Story boarding; Developing Story ideas, designing the Plot, Plot development and Plot devises, Story narration, Character development in the story. Film Grammar & language; Representation of space. Colour design and symbolism in sets – lighting– costume designing – Acting and types of acting.

Animaster –the Right Choice

We are proud to have the most skillful in-house trainers

International Students

Global scholars express their comfort zone at Animaster

Placement

Not just training, Animaster makes you Industry ready

Classical Animation

Principles of Classical Animation foundation course

3-D Animation

Explore the World of 3-Dimentional animation

Lightning and Camera

Learn the techniques of modern angular placement of camera and lighting

Semester wise details

The students will gather knowledge in the varied forms of art and culture of the world. A handy guidance will be provided on visual thinking, design and fundamental of drawing. To understand the semester-wise distribution of the course explore the tabs below and enter the world of fantasy blended with creativity.

Semester wise overview

You will gather knowledge in the varied forms of animation and multimedia. A handy guidance will be provided on Classical, Digital and 3D animation. To understand the semester-wise distribution of the course explore the tabs below and enter the world of fantasy blended with creativity.

Sem-1

Brief Description about the semester:

This semester provides brief introduction to the Pre historic activities at different parts of the world. Here students are given exposure to the evolving cultures, ritualistic practices, and artistic activities. The semester briefs about the environment, tools and other materials, which were parts of their evolving life. Course introduces ways of seeing in the visual world and analyzing the visual experiences and the visual data. Course introduces novel methods to understand the meaning and interpretations of visual images. The course provides end number of examples and references to know the ways of seeing from the simple to complex world. Course also provides opportunity to learn from the interdisciplinary domains. This course introduces the basic elements and principles of Art and Design topics required for a student at the entry level. Course allow student to look at the subject in a broader perspective and provide a solid theoretical base for the specialization program. Examples for relevant Design problems are given to understand and to find out the solutions. Both 2 dimensional and 3 dimensional design processes is addressed in this course. Course introduces about the questioning since the question is the basis for information or knowledge acquiring. Enquiry for the fundamental details will bring revelation. This course will instigate the enthusiasm within and takes student to the next stage. Course aims to introduce Culture as a whole and Community and its practices within. Culture will have multiple communities that address the various needs of a society. Course introduces to the emotional and functional aspects of communities and their practices and their contribution to the growth of the society and culture as whole.

 

# Subject Title Instruction(hrs/week) Duration of exam(Hrs) Marks Credits Type
IA Exam Total
1 Language 1 4 3 30 70 100 2 Theory
2 Language 2 4 3 30 70 100 2 Theory
CORE THEORY
3 Story of Art – I 3 3 30 70 100 2 Theory
4 Visual Thinking 3 3 30 70 100 2 Theory
5 Fundamentals of Design: 2D &3D 3 3 30 70 100 2 Theory
CORE STUDIO COURSE
6 Fundamentals of Drawing – I 3 15 35 50 1 Practical
7 2D & 3D Design Practice 4 15 35 50 1 Practical
8 Inter Design studies1 3 15 35 50 1 Practical
9 Constitution of India and Human Rights 3 3 30 70 100 2 Practical
10 Workshop / Project / Journal writing 50 50 1
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Semester wise overview

In semester two of the foundation studies, students will develop knowledge to understand and interpret the Literature, Art and Architecture and the impact of the visual culture on individual perception. This will help students to explore the visual meaning and interpret in their own creative work. They will also get guidance on The Physics of Color, Color Systems, Theory of Color, Theories of Successive and Simultaneous Contrast. Additive and Subtractive colours. Special attention will be given on drawing light and shadow on objects and representation of the impact of light on simple forms and objects – change in mood, surface quality, density, drama, and impact. Also, drawing from Nature will be taught.

Sem-2

Brief Description about the semester:

This semester introduces the important civilizations marked in the history. In this course, Literature, Philosophy and the religion are elaborately discussed Course briefs the characteristic features of Art, design and culture practiced during this period. Course also explains in detail, about the materials used and the Architecture designs and motives, Art panels etc. Communication systems and life style developed by the community are specially focused. This course helps students to develop a systematic approach in understanding the visual culture across hi-cultures and sub cultures. The course thematically reveals how the world is filled with, printed images in books, Magazines, posters, advertisements, cut outs, Photograph, cinema and Television etc. The course also conduct enquiry about how this visual world influences and creates impact on our sensibilities. In this course history of Colours from different period is introduced. Course introduces practical application of the color theories, focusing on the interaction and relativity of color. This course aims to introduce the fundamentals of Design ideas and application in the advanced courses in Product Design, Interior Design, Furniture Design and Textile Design etc. The course allows the students to do research and identify the problems with their immediate surroundings and learn to solve the problems with the help of the Guide.

 

# Subject Title Instruction(hrs/week) Duration of exam(Hrs) Marks Credits Type
IA Exam Total
1 Language 1 4 3 30 70 100 2 Theory
2 Language 2 4 3 30 70 100 2 Theory
CORE THEORY
3 Story of Art – II 3 3 30 70 100 2 Theory
4 Introduction to Visual cultures 3 3 30 70 100 2 Theory
5 Colour theory 3 3 30 70 100 2 Theory
CORE STUDIO COURSE
6 Fundamentals of Drawing – II 3 15 35 50 1 Practical
7 Colour Composition 3 15 35 50 1 Practical
8 Inter Design studies- 2 3 15 35 50 1 Practical
9 Environment and Public Health 3 3 30 70 100 2 Theory
10 Workshop / Project / Journal writing 50 50 1
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Semester wise overview

You will develop knowledge of motion for using computers and technology to their full potential for the creation of animation. This will add to the understanding the concept of Basic Rigging. It will also lay stress on the artistic and aesthetic creativity, intending to push your skills and imaginative power and to familiarize students with acting, developing different kind of personality of characters. And to explore character rigging for animation, expressions and particle manipulation.

Sem-3

Brief Description about the semester:

The subject Classical Animation aims to impart knowledge of Classical Animation and its principles as foundation to the course and enables the students to learn and understand the history and evolution of Animation as a medium of communication. The course also lays a strong foundation to Animation and provides fundamental knowledge in principle. This semester will make a good understanding of the softwares. And create a sense of observation, timing, and motion through the real art of animation to create strong believable animation pieces. A good understanding of motion is an important foundation for using computers and technology to their full potential for the creation of animation. And understanding the concept of Basic Rigging. This course also emphasizes artistic and aesthetic creativity, intending to push the boundaries of the imagination and to familiarize students with acting, developing different kind of personality of characters. And to explore character rigging for animation, expressions and particle manipulation. The elective courses focus on the interdisciplinary Subjects and digital skills. Based on the need of the program and interest among the individual students these electives are added.  This course will make a good understanding of softwares. It will also create a sense of observation, timing, and motion through the real art of animation to create strong believable animation pieces.

 

# Subject Title Instruction(hrs/week) Duration of exam(Hrs) Marks Credits Type
IA Exam Total
1 Language -I 4 3 30 70 100 2 Theory
2 Language -II 4 3 30 70 100 2 Theory
CORE THEORY
3 Film appreciation & analysis part – I 3 3 30 70 100 2 Theory
4 Story concepts-Visualization 3 3 30 70 100 2 Theory
CORE STUDIO COURSE
5 Classical Animation I 4 30 70 100 2 Practical
6 Digital Art I 3 15 35 50 1 Practical
7 3D Animation I 3 15 35 50 2 Practical
8 Computer Applications and Information Technology 3 15 35 50 1
CORE ELECTIVE 3 15 35 50 1
9 Workshop 50 50 1
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Semester wise overview

This semester takes you on a tour to Art of Cinema, Cinematography, Colour– contrast and Light, Focus–Exposure–Rate Framing, Scale, Camera & movement, etc. You also perform a Case study on Alfred Hitchcock. Explore the Art of Presentation -Editing Devices – Transitions, Matches – Various visual matches and match on action, Duration – Rhythm, Styles. Glide into Continuity in visual narration -Montage-Elliptical & Other visual devises in narration Sound and Cinema. Learn the technical aspects of Film Criticism- Sound in Cinema: Sound editing, Digetic & non digestic, Direct & non simultaneous sound –Off screen- on screen sound, Sound perspective Voice over, Sound analysis, and many more.

Sem-4

Brief Description about the semester:

The purpose of this semester is to provide the students with training methodologies and specific industry skills that will assist them in developing creative ideas into digital art with emphasis on image manipulation, matte painting and fundamental digital 2D animation. This Course will introduce advance techniques of Animation. Introduces Scene planning, methods and Action analysis etc. The objective of the Lesson- 3D animation II, is to explore Mechanics of Motion and introducing to Animation Tools and implementing the Animation Principles in 3D Space.  A common list of Electives is provided to all the programs of Art and Design. These elective courses focus on the interdisciplinary Subjects and digital skills. Based on the need of the program and interest among the individual students these electives are added.

 

# Subject Title Instruction(hrs/week) Duration of exam(Hrs) Marks Credits Type
IA Exam Total
1 Language -I 4 3 30 70 100 2 Theory
2 Language -II 4 3 30 70 100 2 Theory
CORE THEORY
3 Camera & film editing 3 3 30 70 100 2 Theory
CORE STUDIO COURSE
4 Digital Art II 3 30 70 100 2 Practical
5 Classical Animation II 3 30 70 100 3 Practical
6 3D Animation II 3 30 70 100 3 Practical
CORE ELECTIVE 3 15 35 50 1
7 Workshop 50 50 1
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Semester wise overview

Now landing into the advanced stage of the course, this semester aims you to learn Theatrics and Histrionics Method Acting Mime and Pantomimes Acting in the silent era Facial Expression and Expressions. It also strengthens your understanding the 3 Dimensions, Isometric & Orthographic projection, 3D space, difference between 2D & 3D and xyz coordinates. Be an expert of the subject, studying Bones and Joints Skin, Binding Kinematics (IK & FK), Requirements for a clean Model, Clean UVs. Binding – Smooth Binding. Next move forward to Concept of a single cluster. Impart skills on writing stories/ script and visualization for Animation Films, Script writing, Character visualization and story boarding.

Sem-5

Brief Description about the semester:

This semester will provide knowledge in various styles and expressions in acting. To impart knowledge in Acting theories and principles as well as historical background. Course will examine, analyze, study, and discuss how design can be understood, described, and developed as a process of inquiry, thought, and action. Course will critically explore how to become a more skilled and successful designer and what it takes to develop both design inquiry, design thinking, and design action. Course will allow students to experimenting with the design process, by studying and analyzing design behavior, by reflecting on design experiences, and by conducting intellectual discussions. The overall purpose of the course is to support each student to establish a personal, reflective, and examined intellectual position in relation to design as a process of inquiry, thought, and action.

 

 

# Subject Title Instruction(hrs/week) Duration of exam(Hrs) Marks Credits Type
IA Exam Total
CORE THEORY
1 Acting for Animation 3 3 30 70 100 2 Theory
2 Theory of Design 3 3 30 70 100 2 Theory
CORE STUDIO COURSE
3 3D Lab I 9 90 210 300 6 Practical
4 Preproduction I 6 60 140 200 4 Practical
5 Postproduction I 6 60 140 200 4 Practical
CORE ELECTIVE 3 30 70 100 2
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Semester wise overview

This semester provides you with training methodologies and specific industry skills that will assist them in understanding the concepts of narrative and non-narrative film editing. You also know in-depth of the tools used for film editing. Get familiarize with the history and concepts used in film editing, Create Montages and short film editing based on genres. Understand the workflow used to edit using digital tools, exporting video output to various media. Execute the prototypes related to Character animation, Character acting, Character interaction etc. There are intricate topics like Grouping and Parenting , Creating Biped Character joint structure, Creating Quadruped Character joint structure, Cleaning up the rig and scene file Creating and attaching controllers to the rig Skinning and Rigging Biped and Quadruped Characters which controls the foundation and advanced processes and thereby makes you a master of the subject.

Sem-6

Brief Description about the semester:

Art Appreciation is a survey of Art, Architecture, Design, from the historical perspective to contemporary and traditional visual art themes. Emphasis is on current problems in communication through painting, sculpture, photography, film and architecture. To discuss the role of Art in society, Social factors influencing various visual forms. Important Artists, Movements which breaks the tradition and give rise to new approach and vision. The purpose of this course is to make students understand the detailed process of 3D modeling and texturing involved in Animation film making. This course will impart skills of conceptualizing and designing characters from the story. To provide knowledge and information to students for designing the layouts in colour. The objective of this semester is also to implement lighting and camera in the virtual world with reference to real world.

 

# Subject Title Instruction(hrs/week) Duration of exam(Hrs) Marks Credits Type
IA Exam Total
CORE THEORY
1 Art appreciation 3 3 30 70 100 2 Theory
CORE STUDIO COURSE
2 3D Lab II 6 60 140 200 4 Practical
3 Preproduction II 4 30 70 100 Practical
4 Lighting & Camera 4 45 105 150 3 Practical
5 Postproduction II 4 60 140 200 3 Practical
6 3D Animation and Rigging – II 6 60 140 200 4 Practical
CORE ELECTIVE 3 30 70 100 2
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Semester wise overview

Completing the previous semesters, you now step into the most powerful section of the course. The semester begins with Plan and pitch the animation project, strategies related to interact with Client, estimating the production cost, manage the studio, etc. You will gather skills to create Hyper realistic Character Modeling and Texturing, digital sculpting. You would be able to describe how to paint with 3D Tool, Create assets for gaming, and so on.

Sem-7

Brief Description about the semester:

This semester will briefs about the various stages involved in Animation production process from project concept to projection realization. Course introduces detailed planning, client interaction, Project pitching, team work. Introduces Administrative and managerial skills required in Animation studio. Students are expected to take up an independent study and production of a Short Animated Film. The film may be 2 – 5 minutes in duration. The project may be done independently or in a group not larger than 4-5 members. The project must be well researched with adequate time spent on information collection, a thorough documentation of all the sources with appropriate credits provided for the information from books, websites, people, organizations etc.

 

# Subject Title Instruction(hrs/week) Duration of exam(Hrs) Marks Credits Type
IA Exam Total
CORE THEORY
1 Animation Studio Design & Management 3 3 30 70 100 2 Theory
CORE STUDIO COURSE
2 3-D Major Elective II: Modeling & Texturing /Animation / VFX 12 180 420 600 12 Practical
3 Animation Research Project Part I Viva Project Report Show reel 12 Report Evaluation 150 350 500 10 Practical
CORE ELECTIVE 3 30 70 100 2
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Semester wise overview

This semester is your chance to project the skills you gathered during the journey from semester one. Graduate with the knowledge and detailed conception, utilize the opportunities of exposure to the industry and experts.

Sem-8

Brief Description about the semester:

Objective of providing an internship to the students is to provide them exposure to the outside world on which their confidence builds. In this semester students will be working on a live project in a Design Studio environment / an Organization similar to that with hands on experience in Research and Product development. Part II of project will consist of all Post-production for the short animated degree film.

 

# Subject Title Instruction(hrs/week) Duration of exam(Hrs) Marks Credits Type
IA Exam Total
1  Project -Part II (Continued from Semester VII) 12 180 420 600 12
2 Internship 12 210 490 700 14

Careers after BVA in Animation and Multimedia

The scope for an Animation and Multimedia passout is huge. The industry offers positions for 2D and 3D artists,Illustration artists, Video developer,
UI Ux Designer ,Graphic Editor, 3D Generalist, Character Artist, etc.It also provides opportunity to Concept artist, Storyboard developer,
Visual Communication consultant, and many more.

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STUDENTS WORKS

  • 2D

    2D

    Classic 2D animation can be regarded as a straightforward approach to create animation in two dimensional context. It involves drawing each frame of each scene minutely.

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  • Graphics

    Graphics

    Graphic Designing can be referred to as a process heavily used in visual communication to edit and create artworks conveying images, text and raster-vector objects.

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  • 3D

    3D

    It relates to animating objects in a three-dimensional frame to appear like real objects. It has the power of creating a realm of virtual reality.

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